﻿using System;
using System.Collections.Generic;
//using System.Linq;
using System.Text;
//using System.Threading.Tasks;

namespace TRicheControl.Comm
{
    /// <summary>
    /// 滚动条当前激活对象类别
    /// </summary>
    internal enum ScrollActivateObjectType
    {
        /// <summary>
        /// 无
        /// </summary>
        None = 0x000,
        /// <summary>
        /// 向上的按钮
        /// </summary>
        UpButton = 0x001,
        /// <summary>
        /// 向下的按钮
        /// </summary>
        DownButton = 0x002,
        /// <summary>
        /// 滑块
        /// </summary>
        Silder = 0x003,
        /// <summary>
        /// 可滚动区域
        /// </summary>
        ScrollArea = 0x004
    }
}
